Path: utzoo!news-server.csri.toronto.edu!cs.utexas.edu!sdd.hp.com!wuarchive!udel!haven!mimsy!umiacs.umd.edu!skelley From: skelley@umiacs.umd.edu (Stephen Kelley) Newsgroups: comp.sys.amiga.games Subject: Finished CSB! Whew... Message-ID: <30994@mimsy.umd.edu> Date: 4 Mar 91 15:30:24 GMT Sender: news@mimsy.umd.edu Reply-To: skelley@umiacs.umd.edu (Stephen Kelley) Organization: UMIACS, Univ. of Maryland, College Park, MD 20742 Lines: 23 Great Game!!! It makes *alot* more sense how things were set up now that I finished it - Isn't 20/20 hindsight swell! I got 3 corbums the *hard* way - going up the KU path thru the knights & dragons up to the FULL YA level then back down stairs and pits to the DDD level. I did this for both DAIN & NETA. Thanks to the person who gave spoilers about how to close the pits on the DDD levels I got thru the ROS path the "normal" way. I used the "long cuts" for the other paths because I had the pd maps and didn't pay attention to the clues (in the game) about opening the pits. I had to kill at least one dragon and 4 knights each time I made a mistake on the first 3 paths. I ended up w/ quite a tough crew, however (;-) All 4 chars were quadruple masters and 4th lev. masters in priest & wizard. I'm trying to replay it now w/ "virgin" chars. That 1st dragon on the "bottom" of the KU path is a Killer! Here's an interesting note. To get Lor (or his evil twin (Data?)) you have to fight ~16 mummies. W/ reincarnated chars this is tough! But, it brings your other chars up 2-3 wiz & priest levs before even having to face the worms. The big win, however, is that you can use up & regen mana till your chars are nearly dead from thirst & starvation; but when you start the game they are "full" & "quenched" *w/* their experience levs. intact! -- ADMS - faster than a speeding barn?!?