Path: utzoo!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!udel!haven!uvaarpa!vger.nsu.edu!cs170703644 From: cs170703644@vger.nsu.edu Newsgroups: comp.sys.amiga.games Subject: Re: Lemmings: variable codes for different machines? Message-ID: <699.27d29fe9@vger.nsu.edu> Date: 4 Mar 91 23:28:41 GMT References: <682.27c6896d@vger.nsu.edu> <1991Mar1.053001.26473@tigris.uucp> Lines: 20 In article <1991Mar1.053001.26473@tigris.uucp>, glee@tigris.uucp (Godfrey Lee) writes: > In article <682.27c6896d@vger.nsu.edu> cs170703644@vger.nsu.edu) ((Werjun), Norfolk State University) writes: >>The codes he gets on his machine are different from the ones I get on my >>machine. Sound weird? I thought he had just miscopied the letters...until > > The codes are not unique. Even if you play a level twice on the same machine > you get slightly different codes. All of them are still valid codes though. > I beg to differ with this last. The game would NOT let us enter either of the recorded codes for levels played by both of us on different machines. I always end up going back to a level that I personally finished, entering the code for that one, and then working my way back up. It gets to be real frustrating. The only way I can think of around this is for each of us to have our OWN Lemmings game, for use on our OWN machines and no other. Any other ideas out there? Jean