Path: utzoo!news-server.csri.toronto.edu!cs.utexas.edu!sun-barr!lll-winken!elroy.jpl.nasa.gov!usc!wuarchive!zaphod.mps.ohio-state.edu!rpi!uupsi!sunic!chalmers.se!mathrt0.math.chalmers.se!d0nostro From: d0nostro@dtek.chalmers.se (Henrik Alteborn) Newsgroups: comp.sys.amiga.games Subject: Re: Lemmings: variable codes for different machines? Message-ID: <1991Mar5.194321.2856@mathrt0.math.chalmers.se> Date: 5 Mar 91 19:43:21 GMT References: <682.27c6896d@vger.nsu.edu> <1991Mar1.053001.26473@tigris.uucp> <699.27d29fe9@vger.nsu.edu> Sender: news@mathrt0.math.chalmers.se (Evald Nyhetsson) Reply-To: d0nostro@dtek.chalmers.se (Henrik Alteborn) Organization: Chalmers University of Technology, Gothenburg, Sweden. Lines: 36 In article <699.27d29fe9@vger.nsu.edu>, cs170703644@vger.nsu.edu writes: |> In article <1991Mar1.053001.26473@tigris.uucp>, glee@tigris.uucp (Godfrey Lee) writes: |> > In article <682.27c6896d@vger.nsu.edu> cs170703644@vger.nsu.edu) ((Werjun), Norfolk State University) writes: |> >>The codes he gets on his machine are different from the ones I get on my |> >>machine. Sound weird? I thought he had just miscopied the letters...until |> > |> > The codes are not unique. Even if you play a level twice on the same machine |> > you get slightly different codes. All of them are still valid codes though. |> > |> I beg to differ with this last. The game would NOT let us enter either of |> the recorded codes for levels played by both of us on different machines. I |> always end up going back to a level that I personally finished, entering the |> code for that one, and then working my way back up. It gets to be real |> frustrating. |> |> The only way I can think of around this is for each of us to have our OWN |> Lemmings game, for use on our OWN machines and no other. |> |> Any other ideas out there? |> |> Jean First thing I did when my Lemming disks showed up was to write unable them, because I don't want to cold start my machine every time just to get rid of eventual virus or likewise nasty progs. Besides, the game doesn't need to be write enabled. I have no troubble with my disks, I think that you shouldn't either if you write unable your disks. About the code, one thing one can see after some comparision is that characters 8 and 9 tells which level it is. In hexadecimal code from B(=0) to Q(=15). The rest of the code alters with the time and Lemmings saved on the previous level, I beleive. Henrik