Path: utzoo!news-server.csri.toronto.edu!cs.utexas.edu!usc!elroy.jpl.nasa.gov!decwrl!pa.dec.com!shlump.nac.dec.com!sousa.enet.dec.com!bombe.enet.dec.com!moore From: moore@bombe.enet.dec.com (W. Bruce Moore) Newsgroups: comp.sys.amiga.games Subject: Re: Lemmings! Help T19 diagram Message-ID: <888@sousa.enet.dec.com> Date: 6 Mar 91 02:38:32 GMT References: <1991Feb19.172026.3469@ducvax.auburn.edu> Sender: newsa@sousa.enet.dec.com Reply-To: moore@bombe.enet.dec.com (W. Bruce Moore) Organization: Digital Equipment Corporation, Littleton MA Lines: 56 In article <1991Feb19.172026.3469@ducvax.auburn.edu>, cs220x0b@ducvax.auburn.edu (HASH BROWNS) writes: |>Path: | sousa.enet.dec.com!shlump.nac.dec.com!news.crl.dec.com!deccrl!decwrl!elr roy.jpl.nasa.gov!swrinde!zaphod.mps.ohio-state.edu!wuarchive!emory!ducva ax.auburn.edu!cs220x0b |>From: cs220x0b@ducvax.auburn.edu (HASH BROWNS) |>Newsgroups: comp.sys.amiga.games |>Subject: Lemmings! Help T19 diagram |>Message-ID: <1991Feb19.172026.3469@ducvax.auburn.edu> |>Date: 19 Feb 91 23:20:26 GMT |>Lines: 32 |> |>I too am stuck on Tricky Level 19 of Lemmings. It looks like this: |> |>Tricky |>Level 19 |> OUT |> I N _ |> _____ / \ |> \___/ ....:::::::::::::::: :::::::::::::: |> ....:::::::::::::::::::::::: :::::::::::::: |> A :::::::::::::::::::::::::::::::::::::: B :::::::::::::: |>::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: |> |>1 horizontal dig |>1 diagonal dig |>1 verticle dig |>1 bridge |>10 climbs and floats My solution is a bit different from others I've seen here: [*** spoiler follows ***] Make the first lemming into an athlete (climber+floater). He climbs over the ledge and marches toward the pit (B). Just before he would fall into the pit, change him to a vertical digger. He should be digging right down the left side of the pit. When he reaches the bottom of the third "brick" down from the top, change hit into a builder. He should now build a bridge across the pit, hitting the wall on the other side _just_below_ the top. (This is enough to make your builder turn around, but the others will easily climb over the edge and keep going. ) As this lemming reaches the ledge (A), convert him into a miner to release the rest of the pack. That's it! You've saved 100% of the lemmings, with the basher to spare. -- W. Bruce Moore Moore@bombe.pa.dec.com