Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!apple!sat!farren From: farren@sat.com (Michael J. Farren) Newsgroups: comp.sys.amiga.games Subject: Re: Run (don't walk) to your store. Lemmings has been released. Message-ID: <1991Mar07.035332.20305@sat.com> Date: 7 Mar 91 03:53:32 GMT References: <2323@odin.cs.hw.ac.uk> <1991Feb20.064217.26621@ux1.cso.uiuc.edu> Organization: SAT Lines: 32 dhansen@amiganet.chi.il.us writes: >I don't know why anyone would want it to take up over 2MB on their HD anyway. So I could play it any time I wanted without having to reboot. Isn't that enough reason? It's MY computer, not yours, and not Psygnosis', either. >But as a fellow programmer, you have to realize that game piracy is very >prevalent and you have to protect your work somehow. As a games programmer with fourteen years experience, I say that YOU have to realize that piracy is prevalent with or without protection. >Subtile, harmless copy protection at least allows the companies to stay in >business. Subtle? Making me reboot my computer every time I want to play AND every time I want to STOP playing is subtle? >What happened to Cinemaware? I've heard that they, with allzV >their excellent software, aren't around anymore. If this is true, could this >not be attributable to lack of protection of their perishable goods? If true, it's probably a lot more attributable to the facts that they had a large staff, and produced a small number of games, most of which were so-so, along with a very few that were successful. You can't keep a company going on one semi-hit per year. -- +-----------------------------------------------------------------------+ | Michael J. Farren farren@sat.com | | He's moody, but he's cute. | +-----------------------------------------------------------------------+