Path: utzoo!utgpu!watserv1!maytag!xenitec!zswamp!p0.f178.n221.z1.fidonet.org!Stewart.Mckinnon From: Stewart.Mckinnon@p0.f178.n221.z1.fidonet.org (Stewart Mckinnon) Sender: ufgate@zswamp.fidonet.org (newsout1.26) Newsgroups: comp.sys.amiga.games Subject: Re: Yet another CSB Help request. Message-ID: <6940.27D5C971@zswamp.fidonet.org> Date: Wed, 6 Mar 91 10:07:24 EST Organization: FidoNet node 1:221/178.0 - Spanish Inquisition, Waterloo ON RE: KEEPING THE 'DEAD END' IN KU CORBUM FROM BEING A REAL DEAD- END....Just 5 squares after you turn the corner at the "Dead End' inscription, and start walking down the hallway, the DETH KNIGHTS will be teleported in behind you. Just keep walking until you face the 'end' of the passageway. Approximately 4 seconds after you hear the KNIGHTS start coming, the wall will open up, but you MUST be standing on the last square of the hallway. Now you have a LOOOOONNNG hallway to fight and retreat in - or use the MAGIC BOXES. Fireballs have little or no effect on the DETH KNIGHTS. After all this is KU - THE WAY OF THE FIGHTER...... -- Stewart Mckinnon - via FidoNet node 1:221/171 UUCP : watmath!xenitec!zswamp!178.0!Stewart.Mckinnon Internet: Stewart.Mckinnon@p0.f178.n221.z1.fidonet.org