Xref: utzoo comp.sys.amiga.misc:1387 comp.sys.mac.misc:9157 comp.sys.mac.games:3251 comp.sys.amiga.games:4834 Path: utzoo!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!zaphod.mps.ohio-state.edu!magnus.ircc.ohio-state.edu!tut.cis.ohio-state.edu!ganymede.cis.ohio-state.edu!rubin From: rubin@ganymede.cis.ohio-state.edu (daniel j rubin) Newsgroups: comp.sys.amiga.misc,comp.sys.mac.misc,comp.sys.mac.games,comp.sys.amiga.games Subject: Re: Mac and Amiga (Games--Macintosh vs A500) Message-ID: <90997@tut.cis.ohio-state.edu> Date: 6 Mar 91 00:59:08 GMT References: <27253@uflorida.cis.ufl.EDU> <1991Mar3.223546.12173@rice.edu> <1991Mar4.022332.8904@csn.org> <27263@uflorida.cis.ufl.EDU> Sender: news@tut.cis.ohio-state.edu Reply-To: daniel j rubin Followup-To: comp.sys.amiga.misc Organization: Ohio State University Computer and Information Science Lines: 25 There is no comparison between the Amiga and the Mac when it comes to games. The graphics power on the Amiga is overwhelming. I love the Mac for its user friendliness and its ability to support super-simple menu and button type screens so the user can relate to the computer. The Mac is way to slow to support any kind of serious fast-paced graphic programs, there is so much overhead going on to support the idea that Apple has to make all future machines compatible with old ones ect.... For instance, there is no way to move the screen memory pointer on the Mac, the area in memory used for the screen is fixed (ok, mabey earlier versions had two screen memory areas, but that certainly was not too versital anyway). You have to be able to do tricks and do things that are not normal to create good graphics and hence good games. I remember programming on the Atari 8-bits and using the screen memory pointers to scroll at fast speeds even though the machine itself was not that fast, the same thing goes with VBlank interrupts, altering the display list, being able to turn off the screen and rotate colors by messing with memory registers. All of this stuff made it possible to make hi-speed, relitivly good graphics on a slooowwww computer. The Mac, on the other hand, is a faster computer, but not nearly fast enough to do all that without the graphics co-processor chips and those neat little tricks that you need to be able to play on the computer itself. Apple does not want you to touch the computer guts without interfaces, which is a great idea to support the purpose of the Mac. If I was buying a computer for graphics, games are just one little part of all the graphics applications out there, I would most certainly buy a Amiga. - Dan Rubin