Path: utzoo!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!rpi!uupsi!sunic!dkuug!imada!micro From: micro@imada.dk (Klaus Pedersen) Newsgroups: comp.sys.atari.st.tech Subject: Can VDI draw on a virtual screen? Message-ID: <1991Mar3.233757.10358@imada.dk> Date: 3 Mar 91 23:37:57 GMT Sender: news@imada.dk (USENET News System) Organization: Dept. of Math. & Computer Science, Odense University, Denmark Lines: 17 Hi, Is it possible to use VDI operations to draw on a virtual screen? Possibly on a screen which is bigger than the real screen. Now, I am drawing in a window, copying the inner to a buffer, and copying it back into the window when I get a redraw, or determining which part of the buffer is valid when I get a scroll or size, and then copy the valid part into the window, drawing the other area(s), and then copying the new contents to the buffer... - It would be easier to draw in a big buffer, and only copy the portion which is visible to the window. I think that AIM is using a virtual buffer to it's images, but I guess that it is using custom drawing functions... -Klaus