Path: utzoo!news-server.csri.toronto.edu!cs.utexas.edu!uunet!mcrware!erik From: erik@mcrware.UUCP (Erik Johnson) Newsgroups: comp.sys.atari.st.tech Subject: Blitter direct? Message-ID: <5187@mcrware.UUCP> Date: 4 Mar 91 21:32:00 GMT Reply-To: erik@mcrware.UUCP (Erik Johnson) Organization: Microware Systems Corp., Des Moines, Iowa Lines: 21 Can I access the blitter directly for moving video data quickly? I am currently working on an animation viewer that does its work during the VBI. Right now copying an image to the screen using movem's takes approx 160,000 cycles or 1/50 sec (8Mhz), which is a little to much data to handle in under 1/60 of a second. I would like to make a version of my viewer blitter-ready (make use of it, if it exists). Can I use the blitter directly to move the data in less time? Is it safe to even use the blitter during a vbi? Does the blitter access memory on video or cpu access times (that is, can both the blitter and cpu write to memory at 8 Mhz each (interleaved)? And lastly, how do I detect the presence of the blitter? If you could help me with any/all of my questions, it would be greatly appreciated. Erik R Johnson