Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!zaphod.mps.ohio-state.edu!mips!pacbell.com!ucsd!hub.ucsb.edu!ucsbuxa!6600kato From: 6600kato@ucsbuxa.ucsb.edu (Bryan Kato) Newsgroups: comp.sys.mac.games Subject: Armor Alley Message-ID: <9694@hub.ucsb.edu> Date: 6 Mar 91 22:37:06 GMT Sender: news@hub.ucsb.edu Distribution: comp Lines: 21 The other day a couple of friends & I split for two copies of Armor Alley so that we could play on the IIx network hooked up here at school. I must admit, playing Armor Alley in color on a network blows away b&W any day of the week. If anyone out there has ever played choplifter (from the Atari 800/C-64/Apple II+ days), AA is kinda like that only way better. Hmmmnn, did that make any sense? What I'm trying to say is if you liked Choplifter you'll love Armor Alley. . .especially on a network. One thing we noticed was that even thought we bought two copies of the game, we could use the two different serial numbers on each game. How would you (assuming there are hundreds of serial #s) program something like that? (BTW the two numbers didn't seem to have any pattern at all). -Bryan