Xref: utzoo comp.theory.dynamic-sys:177 sci.math:15499 sci.physics:17158 Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sdd.hp.com!elroy.jpl.nasa.gov!jarthur!nntp-server.caltech.edu!ptimtc!rdmei!icspub!creamy!shpymt!shpcsl!wave! From: amc4919@cec_ss1.wustl.edu (Adam M. Costello) Newsgroups: comp.theory.dynamic-sys,sci.math,sci.physics Subject: square roots by hand or computer Message-ID: <1991Mar1.001103.6341@cec1.wustl.ed> Date: 5 Mar 91 00:50:58 GMT Sender: news@cec1.wustl.edu (USENET News System)ion: aon Uiversity, St. Louis MO Lines: 5 : comp.theory.dynamic-sys:92 sci.math:1737 sci.physics:1474 I have seen several programs posted that implement the square-root-by-hand- one-digit-at-a-time algorithm. This very same algorithm becomes much, MUCH simpler in base 2, both for a computer and on paper. Try it. Since base-conversions are easy, I'd say this is the way to go. AMC #! rnews 1103From: dave@wucs1.wustl.edu (David T Mit