Path: utzoo!news-server.csri.toronto.edu!cs.utexas.edu!uunet!mcsun!ukc!icdoc!ra2 From: ra2@doc.ic.ac.uk (Roger Attrill) Newsgroups: comp.graphics Subject: Rayshade 3.0 with bi-cubic-patches Keywords: Rayshade,ray tracing Message-ID: <3004@gould.doc.ic.ac.uk> Date: 12 Mar 91 18:21:59 GMT References: <7784@drutx.ATT.COM> <1991Mar11.144450.18991@lonex.radc.af.mil> <1991Mar12.021020.18894@mthvax.cs.miami.edu> Sender: news@doc.ic.ac.uk Distribution: comp Organization: Dept. of Computing, Imperial College, London, UK. Lines: 13 I've got hold of a version of rayshade 3.0 which has been adapted to do bi-cubic patches. It came with a definition file for the teapot. It works a treat, but I'd really like to know where I can get the source code for the procedures necessary, ie makebcpatch,intbcpatch,nrmbcpatch and bcpatchextent. If anybody has any other additions such as for bezier/beta splines, or anything else I would much appreciate some pointers. I have the rayshade 4.0 beta release, but bcpatches would be nice Ciao Rog.