Path: utzoo!news-server.csri.toronto.edu!cs.utexas.edu!sdd.hp.com!spool.mu.edu!cs.umn.edu!wytten From: wytten@cs.umn.edu (Dale Wyttenbach) Newsgroups: comp.graphics.visualization Subject: Memory limitations and HDF (SUMMARY) Message-ID: <1991Mar11.174854.12239@cs.umn.edu> Date: 11 Mar 91 17:48:54 GMT Organization: University of Minnesota, Minneapolis, CSci dept. Lines: 21 Several kind folks pointed out to me the existence of the function DFSDgetslice. I haven't tried it yet, however. I guess there is a second half of my question. Since I apparently have to rewrite my code to use DFSDgetslice, is there an accepted, efficient way to do this? For example, the first thing I do is calculate (estimate) the gradient function, which requires accessing a voxel and all of it's immediate neighbors. Can I read a slice that is three voxels thick? Any other basic ideas I'm missing? Thanks, dale -- Dale Wyttenbach | We all shine on, wytten@cs.umn.edu | like the moon, the stars and the sun. | --John Lennon