Path: utzoo!news-server.csri.toronto.edu!rutgers!usc!jarthur!nntp-server.caltech.edu!nyet From: nyet@nntp-server.caltech.edu (prof. n liu) Newsgroups: comp.os.msdos.programmer Subject: Re: Paradise VGA: Two video pages? Message-ID: <1991Mar12.215005.1383@nntp-server.caltech.edu> Date: 12 Mar 91 21:50:05 GMT References: <1991Mar6.101436.1@vortex.rti.org> Organization: California Institute of Technology, Pasadena Lines: 33 efricha@vortex.rti.org (Eric F. Richards) writes: > I have a question regarding paging using the Paradise VGA >Professional video card. > I am trying to create two separate read/write pages so that >I can rapidly switch between two mode 12h (640X480 16 color) images. >This support is provided in Microsoft C 5.1 for video modes of lower >resolution by the _setvisualpage and _setactivepage functions. I want >to be able to write to the non-visible page and then make that page the >visual one so it looks like the picture was drawn instantly. This action >would be repeated for several images to give a "motion picture" effect. > Can this be done? How? Please don't skip details since >I have never tried this before. > Please send replies to richarde@eglin.af.mil -- I'll summarize >if there is enough (or any :-)) interest. Actually, I am interested too, since mode 12h is a standard VGA mode This standard also sets the available pages to, guess what, 1 page. Is there some reason why there is no support for more pages in VGA modes for SVGA cards with adequate memory? Hell, paradise found reason not to have a 800x600x256 mode on its 512k cards. Weird. I take it as a sign that most games (note: animation extensive) only use 320x200x(16 or 256, two pages) or 640x400x16(EGA, two pages). nye respond to: nyet@cobalt.cco.caltech.edu