Xref: utzoo comp.sys.mac.programmer:22518 comp.protocols.appletalk:5468 Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!elroy.jpl.nasa.gov!ames!claris!outpost.UUCP!peirce From: peirce@outpost.UUCP (Michael Peirce) Newsgroups: comp.sys.mac.programmer,comp.protocols.appletalk Subject: ADSP transmission delays Message-ID: <0B010004.pes6bq@outpost.UUCP> Date: 10 Mar 91 00:10:52 GMT Reply-To: peirce@outpost.UUCP Organization: Peirce Software Lines: 33 X-Mailer: uAccess - Mac Release: 1.0.3 I've been playing around with ADSP lately. Things are working fairly well - ADSP sets up the connection and sends data back and forth just fine. My problem is that I'm trying to track a mouse drag on a remote machine. So as I'm dragging the mouse I send the mouse delta's over ADSP. The problem is that these seem to get buffered up on the sending machine while the mouse is down. This doesn't happen all the time, some seem to get out, but the majority show up on the remote machine after quite a bit of time (relatively speaking). The data does eventually get through, but not close enough to real time for my purposes - oftne MANY seconds. This is running on LocalTalk, but there is no other network activity on this net (located in my house). I'm setting eom = 1 & flush = 1 for each chunk of data that I write. My send and receive buffers are both 1K. Anyone have any ideas what's going on? I'd appreciate any insights you might have into this behavior. -- michael P.S. Please don't tell me I have to go back to ATP to get "real time" network performance... -- Michael Peirce -- outpost!peirce@claris.com -- Peirce Software -- Suite 301, 719 Hibiscus Place -- Macintosh Programming -- San Jose, California 95117 -- & Consulting -- (408) 244-6554, AppleLink: PEIRCE