Path: utzoo!news-server.csri.toronto.edu!rutgers!usc!wuarchive!udel!mmdf From: fhwri%CONNCOLL.BITNET@yalevm.ycc.yale.edu Newsgroups: comp.sys.amiga.games Subject: Re: Wizardry IV Message-ID: <47038@nigel.ee.udel.edu> Date: 9 Mar 91 04:54:21 GMT Sender: mmdf@ee.udel.edu Lines: 28 > > > Ok, this game is slightly addicting eh? I am WELL progressed in the Games, > using a party of 2 fighters, a ninja, a priest, a thief, and a magic user, > (everyone atleast 12th level) but I am at an impass. I have made it to that > mountain named after a large-type person, and even found the Pyramid-Temple... > my problem is, I can't decipher what was written by the dwarven engineers to > open the draw bridge. Does anyone have the proper sequence to open these? As > far as I can tell, I have finished every part of this stage of the game, save > crossing the draw-bridge. (I found one of the gem eyes, rescued a > dead-wizards spirit...) but I CAN'T cross the draw-bridge. I know this is > going to end up being a spoiler, so I have no qualms about being emailed the > answer... > > ---------------------------------------------------------------------------- > Iron Knight (Harry Banker) /// Amiga... > !tronsbox.xei.com!irncastl!iknight /// There is NO > Iron Castle BBS (201)822-0527 /// Substitute! > 12/24/48/9600 v.32/.42/.42bis/MNP \\\/// > C-Net Amiga v1.92r \XX/ > Uh, I think you're talking about MIGHT & MAGIC II...you definitely are NOT talking about WIZARDRY IV....(;-) --Rick Wrigley fhwri@conncoll.bitnet ~~~second-hand smoke is THEFT~~~