Path: utzoo!utgpu!news-server.csri.toronto.edu!rutgers!cs.utexas.edu!usc!zaphod.mps.ohio-state.edu!know!tegra!nad From: nad@tegra.COM (Nancy Durgin) Newsgroups: comp.sys.amiga.games Subject: Re: Warlords from SSG Message-ID: <2145@joker.tegra.COM> Date: 11 Mar 91 15:23:12 GMT References: <1991Mar9.060833.13483@macc.wisc.edu> Reply-To: nad@joker.UUCP (Nancy Durgin) Organization: Tegra-Varityper, Inc. Billerica, MA Lines: 30 In article <1991Mar9.060833.13483@macc.wisc.edu> gilmore@vms.macc.wisc.edu (Neil Gilmore) writes: >In article <2130@joker.tegra.COM>, nad@tegra.COM (Nancy Durgin) writes... > >>In article <1991Mar2.075356.10035@macc.wisc.edu> gilmore@vms.macc.wisc.edu (Neil Gilmore) writes: > >>I agree on this. It said that playing the Sirians against the Warlords >>would be the toughest game, so after my introductory game (where I played >>the Elves), I tried that. Won it on the first try. Kind of disappointing. >>And it seems that although the computer collects the artifacts, you can >>never get them from his dead heroes. I've been meaning to check if >>it is different when the opponent is human. I assume it must be, otherwise >>the manual is in error, or there is a bug in the program. >Generally, what happens is that the hero eventually dies trying to get >another artifact. Then the ones he had disappear. Since the heroes with >artifacts seem to die off, isn't this a bad strategy for the computer to >use? I have had my hero die when trying to get another artifact, and it always left a little sack of goodies at the site, that I could come along with another hero and pick up. I have *never* seen a sack of goodies left by a dead computer hero... Nancy -- ============================================================================== Nancy Durgin | (Usual disclaimers | Tegra-Varityper, Inc. uunet!tegra!nad | apply...) | Billerica, Massachusetts ==============================================================================