Path: utzoo!news-server.csri.toronto.edu!rutgers!usc!samsung!crackers!cpoint!frog!jcc From: jcc@frog.UUCP (Jim Chagnon) Newsgroups: comp.sys.amiga.games Subject: Re: Pirates! How do you score? Message-ID: <24389@frog.UUCP> Date: 11 Mar 91 21:06:00 GMT References: Reply-To: jcc@frog.UUCP (Jim Chagnon) Organization: CRDS Lines: 53 In article silk@dorm.rutgers.edu (Silk Merchant) writes: >jcc@frog.UUCP (Jim Chagnon) writes: ->> command. If you could get rid of dammaged empty galleons, it would make ->> the trip from Vera Cruz it bit easier. ->There is. it's called "Divide Party". Damn, I hadn't thought of that. ->2) Cheat. It's silly, I know, but once you have one section of a 4-part map, -> the map will not change. So, play the game, and save it just before you -> get the second part. Look at this new map. Restart. Get the next section -> again - sometimes it is different! Use this technique to get a clearer -> idea of wher you want to go, and you can pinpoint the location with "only" -> two pieces. Most often, I can do this with only one piece, anyway. It's not a high score if I cheat ;-) ->3) Take the medicine skill. Good swordsplay can be achieved with practice, -> the same with navigation. Wit and charm can impress the girls, but so will -> an outrageously high rank in two countries and large tracts of land. -> Medicine will let you play longer, a bonus that can not be replaced by -> skill. Wit and Charm seem to get more land for less action. Plus, all those women telling you the whereabouts of good targets is a great help. I suppose Navigation would be a good choice in harder level games. Getting blown onto shoals s*cks. ->4) NEVER GET CAPTURED! turn off your system and start over. As an example, I -> actually tested this theory out. Getting captured lowered my score by -> 30 POINTS! I agree. But you *can* retreat, you know. If you restart, "history" isn't the same. Your country just might be at peace with everyone in the new game. Another point: If you are playing at journeyman level, getting captured lowers you to apprentice, but the game difficulty remains at journeyman. 5) SAVE OFTEN. Or at least more often than I do. I just "lost" a great game to "Pirates out of memory". I can only assume it meant chip ram, as I have 2.75 Meg of ram, but only 512k chip. What really pisses me off about it is that this game was a chance to get better than 90 points as a Dutch captain, actually working for the Dutch. 6) Don't go wild taking all the towns on the Spanish Main at first oppertun- ity. With only a few towns left, you may never see a treasure fleet or silver train again. Has anyone managed to take every Spanish town? Can it be done? jcc