Path: utzoo!news-server.csri.toronto.edu!cs.utexas.edu!uunet!mcsun!hp4nl!tuegate.tue.nl!gem!michael From: michael@gem.stack.urc.tue.nl (Michael Brouwer) Newsgroups: comp.sys.amiga.games Subject: Re: Copy protection (e.g. the Lemmings debate) Message-ID: <176@gem.stack.urc.tue.nl> Date: 12 Mar 91 15:48:01 GMT References: <1991Mar4.003127.26071@cunixf.cc.columbia.edu> <521gy1w162w@zooid> <1991Mar9.204233.25570@cunixf.cc.columbia.edu> Organization: Stack, Eindhoven University of Technology, The Netherlands Lines: 29 sss10@cunixb.cc.columbia.edu (Napalm) writes: >In article <521gy1w162w@zooid> pondscum@zooid (Lima Bone) writes: [stuff deleted (3d]]) >>30-60 pages at 10cents a copy isn't very horrible, dontcha know. I wouldn't >>call it a STOP AT NOTHING thing to do. At least they didn't wait for another >>pirate to type up complete docs avec walk through/hints like most pirated >>games have. >Im not talking about the cost so much as going through the trouble of making >60 copies. I dont remember how large the manual is but Im pretty sure its >on the order of 60 Xeroxed pages. $6 isnt a lot of money if you goto kinkos but >its still agravating.. I mean just copying all of those pages... If you have the time to play the game, you would probably also have time to copy the manual. Even if it is 60 (wow!) pages. I think copying a game and the manual takes less time and is not as much of a fuss as visiting a store four times to see if the game you ordered has arrived yet, then paying $50 for it and 1 week later getting an "pirated" copy of the game which includes the manual (in three different languages) and is also hard-disk installable because the copy protection has been removed. (did you read this in one breath ;-) ) > >> Lima P.S. these opinions are not my one, but my vt100's