Path: utzoo!news-server.csri.toronto.edu!rutgers!gatech!ncar!elroy.jpl.nasa.gov!sdd.hp.com!wuarchive!uunet!overload!dillon From: dillon@overload.Berkeley.CA.US (Matthew Dillon) Newsgroups: comp.sys.amiga.programmer Subject: Re: Does ARP have problems? Message-ID: Date: 8 Mar 91 18:04:52 GMT References: <1991Mar7.201652.27356@javelin.es.com> Organization: Not an Organization Lines: 32 In article <1991Mar7.201652.27356@javelin.es.com> pashdown@javelin.es.com (Pete Ashdown) writes: >dillon@overload.Berkeley.CA.US (Matthew Dillon) writes: > >> ARP is *BROKEN*. It has *so* many bugs that it is impossible to >> get around them. DO NOT USE ARP. At the very least, do not use >> ARPs Execute replacement or Execute() patch (and if ARP has a C:RUN >> replacement, *don't* use that either!) > >Uh, excuse me? Matt is sort of like an E.F. Hutton of the Amiga. When Matt >says something like this, it tends to make me worry. Should I be chucking >ARP off my hard drive and resorting back to official Commodore commands? >-- The main problem appears to be with ARP's C:RUN and, apparently it has an Execute() patch which is also broken. While I like the idea of ARP as a whole, it has only caused me problems in the past, and perhaps a quarter of all the bug reports I get from people relating to various projects (AmigaUUCP, DICE) are due to their running ARP and incompatibilities due to that. I also have noticed that my Amiga is quite a bit MORE reliable if I do not use *any* ARP commands, and that is important to me. So, that's my personal experience. -Matt -- Matthew Dillon dillon@Overload.Berkeley.CA.US 891 Regal Rd. uunet.uu.net!overload!dillon Berkeley, Ca. 94708 USA