Path: utzoo!news-server.csri.toronto.edu!cs.utexas.edu!ted From: ted@cs.utexas.edu (Ted Woodward) Newsgroups: comp.sys.mac.games Subject: Re: Armor Alley Message-ID: <244@syrian.cs.utexas.edu> Date: 12 Mar 91 15:45:44 GMT References: <9694@hub.ucsb.edu> <357@mixcom.COM> <1991Mar8.165259.16744@cpsc.ucalgary.ca> <11902@pasteur.Berkeley.EDU> Distribution: comp Organization: U. Texas CS Dept., Austin, Texas Lines: 29 In article <11902@pasteur.Berkeley.EDU> kjpires@ic.Berkeley.EDU.UUCP (Kurt J. Pires) writes: >The new version of Armor Alley(TM) will have faster play on the Mac Classic. >The 1.7Meg of memory is only necessary for color play. The new version >will have a reliable modem protocol and solve modem play setup problems. >Lastly, the preferences file code is more robust. >This version is currently being tested. >I'm glad you like the game. Have fun... >Kurt Pires, >Information Access Technologies, Inc. (IAT) >(Armor Alley is a trademark of IAT) Will the new version run under MultiFinder on an SE? I've got 1.01, and it won't, but will on a ci. What's the relationship between IAT and 360? Does IAT write it while 360 markets it? Any idea when the new version will be released? Will it be free to registered users? (I hope so...) -- Ted Woodward (ted@cs.utexas.edu) "Mad scientists HATE shopping for shoes!" -- Peaches