Path: utzoo!news-server.csri.toronto.edu!cs.utexas.edu!sdd.hp.com!caen!kuhub.cc.ukans.edu!2fmlcalls From: 2fmlcalls@kuhub.cc.ukans.edu Newsgroups: comp.sys.mac.programmer Subject: How to continuous sound? Message-ID: <29028.27dc307c@kuhub.cc.ukans.edu> Date: 12 Mar 91 07:35:56 GMT Organization: University of Kansas Academic Computing Services Lines: 12 How does one play continuous music? I know how to do asynch sound, I know how to install a callback routine. I know that you chop your 'snd ' into "chorus" segments for variety. So how do you tell a channel to play sound x after completing sound y? If you use the buffer command, how do you get the pointer to your sound data? Could you specify a global pointer to the sound data and have your program change this pointer from sound x to sound y outside the callback routine? This way the program could set which sound gets played (depending upon program state)? Thanks in advance. john calhoun