Path: utzoo!news-server.csri.toronto.edu!cs.utexas.edu!sdd.hp.com!elroy.jpl.nasa.gov!decwrl!mcnc!rti!bcw From: bcw@rti.rti.org (Bruce Wright) Newsgroups: comp.windows.ms.programmer Subject: Re: Suitability of Windows platform Summary: Windows and animation Message-ID: <1991Mar8.064531.21117@rti.rti.org> Date: 8 Mar 91 06:45:31 GMT References: <27331@uflorida.cis.ufl.EDU> <1991Mar8.014410.22510@qualcomm.com> Organization: Research Triangle Institute, RTP, NC Lines: 25 In article <1991Mar8.014410.22510@qualcomm.com>, rdippold@maui.qualcomm.com (Ron Dippold) writes: > In article <27331@uflorida.cis.ufl.EDU> jdb@reef.cis.ufl.edu (Brian K. W. Hook) writes: > >4. Does Windows supply me with information on determining the current > >hardware (type of processor, video adapter, etc.)? Most of the tricks I > >have heard of determining clock speed and chip type won't work under > >enhanced mode windows. > > No idea. It will tell you colors, resolution of the current video driver. The GetWinFlags routine will return whether you have an 80x87, which processor you are running on (8086/186/286/386/486), whether you are running in 386 mode, standard mode, or real mode, and so forth. It doesn't return the clock speed. I don't know if there's a standard way to get the hardware clock speed under Windows - it's probably an undocumented interface if there is. As I mentioned to someone else interested in animation, Windows doesn't really provide very good support for animation, or for 3-d viewing for that matter. Doing bitblt's is sufficient for some simple levels of animation, and may be sufficient for your purposes given a sufficiently fast machine and how much jerkyness you can stand. Good luck - Bruce C. Wright