Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!think.com!snorkelwacker.mit.edu!bloom-beacon!dont-send-mail-to-path-lines From: preece@urbana.mcd.mot.COM (Scott E. Preece) Newsgroups: comp.windows.x Subject: Re: (OI) Toolkit for Open Look *and* OSF/Motif Look and Feel Message-ID: <9103100528.AA03074@etude.urbana.mcd.mot.com> Date: 10 Mar 91 05:28:40 GMT Sender: daemon@athena.mit.edu (Mr Background) Organization: The Internet Lines: 49 From: bcripe@hpcvlx.cv.hp.com (Brian E. Cripe) | | > if we can't provide a | > *better*, *more productive* GUI than a PC, where is the advantage most | > of us have felt UNIX should have over the one-seaters? | | Isn't this like saying that your new high-powered sports car should have | something better than the standard old "brake/clutch/gas pedals and | steering wheel" that is found in a '75 Pinto? --- Well, 25 years ago I had an MGA and, yes, it had brake, clutch, and gas pedal, plus a reasonably comprehensive set of instrument dials. If I were to go out today and buy the nifty new British Racing Green version of the Mazda Miata that my wife is crazy about it would also have brake clutch and gas pedals. It would also have windows (unlike the MGA), a top that really could be put up with one hand, a heater that could defrost the windshield in less than geological time, and various goodies, like a CD player, that just make it nicer. Now the point isn't that the cars don't have points of similarity, but that you can have qualitative differences despite those similarities. And I'm definitely not saying that more is necessarily better (given my absolute druthers, I might well prefer the MGA). But if I were to live with the vehicular analogy, I would say the central elements of drivability were things like the resizable, overlapping window, the mouse, and the menu and that that left rather a lot of room to innovate. I don't really think it is very important at all that UNIX have a GUI that looks and works *exactly* like PM/Windows, if there is gain to be had in diverging. I have to say that a lot of what I hear about interface consistency sounds awfully like elitist paternalism: "We techies, of course, can adjust to differences, but the common user will be hopelessly confused if the File and Edit menus weren't always in the same order or if there were buttons as well as menus in a menubar." Honest, people, common office workers adjust to lots of variety in the systems and procedures they work with everyday. They discover efficiencies and build tools just as software people do, they just express them differently. They generalize and adapt just fine. The success of the PC, with nothing vaguely resembling standard interfaces, ought to say something to you. And if you think the UNIX command line is confusing, you probably haven't ever had to use something like an IBM magcard Composer. Change *for the sake of change* is undesirable, but, as a UNIX proponent, I would like to feel that UNIX has strengths that make it *better* than DOS or OS/2, and I find it hard to believe that those strengths don't have any manifestation in the GUI world. Frankly, if our highest aspiration is to be just like a PC, we're wasting an awful lot of effort.