Path: utzoo!news-server.csri.toronto.edu!cs.utexas.edu!sdd.hp.com!spool.mu.edu!news.nd.edu!rockne!kellow From: kellow@rockne.helios.nd.edu (John Kellow) Newsgroups: comp.graphics Subject: Bezier Surface Patches -> NURBS ?? Message-ID: <1991Mar14.225606.26325@news.nd.edu> Date: 14 Mar 91 22:56:06 GMT Sender: news@news.nd.edu (USENET News System) Organization: University of Notre Dame, Notre Dame Lines: 17 I am trying to convert some bezier surface patch data to NURB surface patches and I was wondering if someone could point me to a good reference on doing this (or even some examples of source code). I have a book entitled "Curves and Surfaces for Computer Aided Geometric Design" by G. Farin but I find it very technical and I don't quite see the relationship between the bezier control points and the NURB control points (and knot vectors). I think what I have is an array of control points representing bezier curves with degree up to 7. Any advice (even "its too complicated, you're wasting your time") would be most appreciated. John Kellow kellow@ndcheg.cheg.nd.edu