Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!convex!egsner!texrex!rmfowler From: rmfowler@texrex.uucp (Rex Fowler) Newsgroups: comp.sys.3b1 Subject: 3b1 add-on boards **REPOST** Message-ID: <1991Mar16.211250.7736@texrex.uucp> Date: 16 Mar 91 21:12:50 GMT Reply-To: rmfowler%texrex@cirr.com Lines: 30 This article never showed up on my machine at work so I am reposting it. Sorry if you already saw it. -Rex ======================================================================== Article 706 of comp.sys.3b1: Xref: texrex comp.sys.3b1:706 unix-pc.general:1510 Newsgroups: comp.sys.3b1,unix-pc.general Path: texrex!rmfowler >From: rmfowler@texrex.uucp (Rex Fowler) Subject: 3b1 add-on boards Message-ID: <1991Mar9.233823.29027@texrex.uucp> Date: Sat, 9 Mar 91 23:38:23 GMT Status: RO Hardware hackers, Why don't you have to set Interrupt Request vectors on boards for the 3b1 like you do on boards added to PCs. Is this just one of the pains in the PC architecture, or does the 3b1 know how to avoid interrupt conflicts? I've been wondering if maybe this has something to do with certain boards not working in some 3b1s but working ok in others. Any thoughts? -- Rex Fowler UUCP: egsner!texrex!rmfowler