Path: utzoo!news-server.csri.toronto.edu!cs.utexas.edu!uunet!cadence!qaab!jasona From: jasona@qaab.cadence.com (Jason Ansley; x6262) Newsgroups: comp.sys.amiga.games Subject: Re: Overlord, how is it? Message-ID: <1991Mar14.191023.27384@cadence.com> Date: 14 Mar 91 19:10:23 GMT References: <2944@beguine.UUCP> <10182@uwm.edu> Sender: usenet@cadence.com (USENET News) Reply-To: jasona@qaab.cadence.com (Jason Ansley; x6262) Distribution: na Organization: Cadence Design Systems, Inc. Lines: 23 |> |> It SUCKS. I was very dissapointed. |> It has pretty graphics, I admit that, but the game play is awful. |> RFTS is a much better strategy game. |> The game takes place in only one solar system, with you at the bottom and |> your enemy at the top. You have "slots" to fill with spaceships, 6 slots on the planet, 6 in orbit, etc. The maps suck. Everything you can build is called |> a starship, including mines and ag-centers. |> |> Save your money, beg for RFTS-II. Sombody write one, please?? |> Even better, Empire II. I didn't play it extensively, but I think these comments are a little over stated. The graphics are not "pretty", they are AWESOME. VERY WELL DONE. The interface is full of great little animations and excellent sound fx. There are some really great touches. As far as game play goes... I can't really comment that much, having played for only about 3 hours. It took a little while to find stuff, but I liked it. If you're looking for a real mastermind strategy game, this might not be it. The scope is kind of limited (as noted above), but that doesn't mean it's easy to win. It's hard to say... Anyone else have an opinion? -Jason