Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!bcm!dimacs.rutgers.edu!dorm.rutgers.edu!silk From: silk@dorm.rutgers.edu (Silk Merchant) Newsgroups: comp.sys.amiga.games Subject: Re: Pirates! How do you score? Message-ID: Date: 15 Mar 91 15:52:15 GMT References: <9103121921.00@rmkhome.UUCP> <24462@frog.UUCP> <65398@eerie.acsu.Buffalo.EDU> <2460@sumax.seattleu.edu> Organization: Rutgers Univ., New Brunswick, N.J. Lines: 21 davidy@sumax.seattleu.edu (David L. Yee) writes: >Oops, I goofed when I said reducing the number of fellow buccaneers >just before dividing up the plunder increases your personal take. It was >pointed out to me that your haul is a fixed proportion of the total depending >on your level - I had thought you recieved x number of crew's shares (which >is in fact affected by the number of men before division. So, it seems I have >sent thousands of hapless pirates to a untimely death for no good >reason. I can only say....... Fear not, you have done yourself a great service by sending thousands of pirates to oblivion right before you divide up the plunder. Your share is fixed, yes. But the more money/less men you have, the more money your financial backers will give you for your next mission (they made quite a profit off you). And, the less men you have, the more each of the men's shares will be, and the happier your men will be, then it will be easier for you to recruit (would you rather have 600 men saying you're cheap, or 20 men saying that the risks are high but the pay is terrific?). Jon c/o silk@dorm.rutgers.edu