Path: utzoo!news-server.csri.toronto.edu!torsqnt!hybrid!scifi!bywater!uunet!pcad!john From: john@pcad.UUCP (John Grow) Newsgroups: comp.sys.amiga.games Subject: Re: Overlord, how is it? Message-ID: <453@pcad.UUCP> Date: 15 Mar 91 16:51:26 GMT References: <2944@beguine.UUCP> <10182@uwm.edu> Distribution: na Organization: Personal CAD Systems, Westford, MA Lines: 47 In article <10182@uwm.edu>, mitsue@csd4.csd.uwm.edu (Mitsue Osanami) writes: > It SUCKS. I was very dissapointed. > It has pretty graphics, I admit that, but the game play is awful. > RFTS is a much better strategy game. > The game takes place in only one solar system, with you at the bottom and > your enemy at the top. You have "slots" to fill with spaceships, 6 slots on the planet, 6 in orbit, etc. The maps suck. Everything you can build is called > a starship, including mines and ag-centers. > > Save your money, beg for RFTS-II. Sombody write one, please?? > Even better, Empire II. I beg to differ. I bought it a couple of weeks ago and thought it was an excellent game. The graphics and sound are done extremely well and contribute a lot to the game. The interface is probably one of the best, well thought out, game interfaces I've seen yet. Switching between screens is instantaneous and there is no disk activity until you are at the end of a game (It might take advantage of extra memory, but I don't know). It takes an hour or so to get used to the mechanics of playing the game, but the instructions step you through a practice game very clearly. It is not a general exploration/expansion/conquest game. You choose one of 4 systems to conquer which have 9 to 32 planets. Your opponent for the larger systems is supposed to be smarter and harder to beat. Battles are limited to ground troops which have different levels of armor and weapons. There is no actual ship-to-ship combat. The game is also real time. You can pause it, but are unable to view anything except the main screen without unpausing it. The only additional feature I would have liked would be to the ability to play against another person on another Amiga. While the combat/strategy is fairly simple, it is an awesome game. I would recommend it to anyone looking for a space conquest game without extremely complicated game play. It was well worth the $35 dollars I paid for it. -- John -- John Grow | uucp: (uunet!pcad!john) Personal CAD Systems/CADAM | 1 Technology Park Drive | Westford, MA 01886 |