Path: utzoo!news-server.csri.toronto.edu!cs.utexas.edu!asuvax!ncar!gatech!udel!rochester!cornell!uw-beaver!milton!yoda.eecs.wsu.edu!crichard From: crichard@eecs.wsu.edu (richardson craig s - CS500) Newsgroups: comp.sys.amiga.games Subject: Re: Pirates! How do you score? Message-ID: <1991Mar15.231211.16594@eecs.wsu.edu> Date: 15 Mar 91 23:12:11 GMT References: <9103121921.00@rmkhome.UUCP> <24462@frog.UUCP> <65398@eerie.acsu.Buffalo.EDU> <2460@sumax.seattleu.edu> Reply-To: crichard@yoda.UUCP (richardson craig s - CS500) Organization: Washington State University, Pullman Lines: 19 In article <2460@sumax.seattleu.edu> davidy@sumax.seattleu.edu (David L. Yee) writes: >Oops, I goofed when I said reducing the number of fellow buccaneers >just before dividing up the plunder increases your personal take. It was >pointed out to me that your haul is a fixed proportion of the total depending >on your level - I had thought you recieved x number of crew's shares (which >is in fact affected by the number of men before division. So, it seems I have >sent thousands of hapless pirates to a untimely death for no good >reason. Not necessarily. The survivors are that much happier with their shares, which it seems to me makes more crewmen volunteer when you go recruiting (in the assumption that they'll survive :) ). But I don't know if it's a good idea to go around losing battles to do it... --Craig (Long John Silver Imitator) -- You can't cheat an honest man. He has to have larceny in his heart in the first place. - Claude Dukenfield