Path: utzoo!utgpu!news-server.csri.toronto.edu!rutgers!cbmvax!raible From: raible@cbmvax.commodore.com (Bob Raible - LSI Design) Newsgroups: comp.sys.amiga.graphics Subject: Re: Greyscales on Amiga Message-ID: <19847@cbmvax.commodore.com> Date: 14 Mar 91 04:17:41 GMT References: Reply-To: raible@cbmvax.commodore.com (Bob Raible - LSI Design) Organization: Commodore, West Chester, PA Lines: 33 In article James_Hastings-Trew@tptbbs.UUCP (James Hastings-Trew) writes: >In a message dated Tue 12 Mar 91 04:50, Harvey_taylor@mindlink.uucp (harvey >wrote: > > > H> Background: I want to display some large 256 level greyscale > H> video samples. The standard Amiga will output only 16 levels. > > H> So, I am trying to figure out the best way to increase the number of > H> greyscale levels viewable on the (my) Amiga. So far the candidates > H> are: > > H> 1) Dithering > H> 2) GreyScale to HAM [SHAM, SHAMM, Dynamic whatever] > H> 3) A colour board > > >A 24 bit colour card should be able to give you a true 256 grey scale >picture. Other than than, you best bet is dithering - HAM and Dynamic modes >don't alter the palette available, so still only have 16 greys to work with >in those modes. > >The Art Department does a very nice job of converting 256 greyscale images to >16 greys with Floyd-Steinberg dithering. I daresay at hi-res interlace, the >results would be indistinguishable from real 256 grey once you get it into >video. I was was wondering if some software type could check out a theory of mine. I was thinking that if one twiddled with the lsb's of the 3 guns one could create more useable greyscales than 16,colors like RGB=778,788,889,899, etc. One probably notice any chroma artifacts for many of these shades. Anybody want to give it a whirl. I'd oblige, but I haven't programmed anything since my undergraduate days(BSEE '77).