Path: utzoo!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!magnus.acs.ohio-state.edu!tut.cis.ohio-state.edu!pacific.mps.ohio-state.edu!linac,att!pacbell.com!ucsd!ucrmath!lord_zar From: lord_zar@ucrmath.ucr.edu (wayne wallace) Newsgroups: comp.sys.amiga.marketplace Subject: Re: Buying Games Thru UseNet Keywords: Is it safe? Message-ID: Date: 18 Mar 91 14:56:50 GMT References: <1991Mar18.081400.11445@disk.uucp> Distribution: usa Organization: University of California, Riverside Lines: 28 billy@disk.uucp (billy) writes: >I've seen several games being sold by users on UseNet in the past, and out of fear I didn't buy them. How does a person buy games off UseNet and prevent him- >self from being takened, or for that part...the seller being taken. Is the a safe way to buy things through USeNet? Is it safe? >billy@disk.uucp >Louisville, Kentucky I've been lucky, I guess, with the people I've met. People who have reliable email addresses and/or have usenet access from .com sites would be best, since they have to pay for their accounts, or have a steady job, and thus won't take the money and run, which would be easy if using a guest account somewhere.... Spending the $$ to call the person via phone to make sure someone is there could help as well, if you are paranoid. Basically, it's like dealing in real life, except everything is as-is unless the seller is nice (the sellers I've talked to have been quite polite and considerate, some even mailing the item before I got my check sent off!). There have been horror stories, so the best thing, I suppose is to chat with the person via email (or phone if you can afford it) to 'feel' them out. I guess I've been kinda naive in my dealings, but I wasn't betrayed... Just my experiences, Wayne