Path: utzoo!news-server.csri.toronto.edu!cs.utexas.edu!usc!sdd.hp.com!spool.mu.edu!cs.umn.edu!kksys!orbit!pnet51!chucks From: chucks@pnet51.orb.mn.org (Erik Funkenbusch) Newsgroups: comp.sys.amiga.misc Subject: Re: Mac and Amiga (Games--Maci Message-ID: <4338@orbit.cts.com> Date: 16 Mar 91 22:45:04 GMT Sender: news@orbit.cts.com Organization: People-Net [pnet51], Minneapolis, MN. Lines: 22 farren@sat.com (Michael J. Farren) writes: >chucks@pnet51.orb.mn.org writes: >> >>Very few games use 320x200. almost all games use 640x200. > >Where do you come by this "information"? Almost all games use 320X200, >as the speed hit you take with 16 colors in hires mode is considerable. > >-- >+-----------------------------------------------------------------------+ >| Michael J. Farren farren@sat.com | >| He's moody, but he's cute. | >+-----------------------------------------------------------------------+ Nearly every game i own, (over 100 of them) 95% of them use 640x200. nearly all Psygnosis games use 640x200. the only games that really don't are ports from EGA IBM games. UUCP: {amdahl!tcnet, crash}!orbit!pnet51!chucks ARPA: crash!orbit!pnet51!chucks@nosc.mil INET: chucks@pnet51.orb.mn.org