Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!unix.cis.pitt.edu!dsinc!bagate!cbmvax!cbmehq!cbmger!peterk From: peterk@cbmger.UUCP (Peter Kittel GERMANY) Newsgroups: comp.sys.amiga.multimedia Subject: Re: AmigaVision Information Message-ID: <969@cbmger.UUCP> Date: 18 Mar 91 10:59:14 GMT References: Reply-To: peterk@cbmger.UUCP (Peter Kittel GERMANY) Organization: Commodore Bueromaschinen GmbH, West Germany Lines: 26 In article lcs@remus.rutgers.edu (Lyle C. Seplowitz) writes: > >First, is Commodore going to include AV with all of its computers? At least here it's only included with the bigger models, >= 1 MB RAM. >How much control does AmigaVision give the user? I >have used a program called MacroMind Director 2.0 for the Mac. While I >am impressed by its sophisticated scripting language, its overall >performance and the poor scripting interface don't impress me. In fact >I am extremely turned off by it's serve limitations and >inconsistences. MacroMind Director does provides many object-orientated >programming features that allow the creation of interactive, "life" >simulations. Can AV handle this? The Object-orientated design is only >an extra benefit, can AV allow the creation of such a simulation even >if it doesn't offer oop abilities? Hmm, don't know the Macrommind Director (as far as I understand, this is something completely different from the Amiga Director?) and also am not quite sure what you call object-oriented here. But you can fiddle with objects under AV and make them create any response you want dependant on given situations. -- Best regards, Dr. Peter Kittel // E-Mail to \\ Only my personal opinions... Commodore Frankfurt, Germany \X/ {uunet|pyramid|rutgers}!cbmvax!cbmger!peterk