Xref: utzoo comp.sys.atari.st.tech:1690 comp.sys.atari.st:36228 Path: utzoo!utgpu!watserv1!ria!uwovax.uwo.ca!7103_2622 From: 7103_2622@uwovax.uwo.ca (Eric Smith) Newsgroups: comp.sys.atari.st.tech,comp.sys.atari.st Subject: Re: GCC: Virtual memory exhausted error? Message-ID: <1991Mar17.185002.8821@uwovax.uwo.ca> Date: 17 Mar 91 23:50:02 GMT References: <0bsiSby00VADAIpl4O@andrew.cmu.edu> Lines: 18 In article <0bsiSby00VADAIpl4O@andrew.cmu.edu>, es2a+@andrew.cmu.edu (Eric Stuyvesant) writes: > I'm running gcc from RAMdisk on my 4 Mb system, and am playing a > balancing game between disk space and memory. I have been getting an > error from GCC, namely "Virtual memory exhausted." Does this really > mean "disk space exhausted," as it seems to imply, or does it mean "not > enough memory?" It doesn't seem to matter which version of gcc I use, > be it 1.37 or 1.39. > It means "Real memory exhausted" on the ST, since we don't have any virtual memory. (Although if you have a TT, and write the necessary software, this could change...) I find gcc usually wants 2 megabytes; if your functions tend to be large and complicated, 2.5 megabytes may be necessary. -- Eric R. Smith email: Dept. of Mathematics eric.smith@uwo.ca University of Western Ontario 7103_2622@uwovax.bitnet