Xref: utzoo comp.sys.atari.st.tech:1699 comp.sys.atari.st:36268 Newsgroups: comp.sys.atari.st.tech,comp.sys.atari.st Path: utzoo!utdoe!david From: david@doe.utoronto.ca (David Megginson) Subject: Re: GCC: Virtual memory exhausted error? Message-ID: <1991Mar18.134416.1527@doe.utoronto.ca> Reply-To: david@doe.utoronto.ca (David Megginson) Organization: Dictionary of Old English Project, University of Toronto Date: Mon, 18 Mar 1991 13:44:16 GMT In <1991Mar17.185002.8821@uwovax.uwo.ca>, Eric Smith writes: > In article <0bsiSby00VADAIpl4O@andrew.cmu.edu>, es2a+@andrew.cmu.edu (Eric Stuyvesant) writes: > > I'm running gcc from RAMdisk on my 4 Mb system, and am playing a > > balancing game between disk space and memory. I have been getting an > > error from GCC, namely "Virtual memory exhausted." Does this really > > mean "disk space exhausted," as it seems to imply, or does it mean "not > > enough memory?" It doesn't seem to matter which version of gcc I use, > > be it 1.37 or 1.39. > > > It means "Real memory exhausted" on the ST, since we don't have any > virtual memory. (Although if you have a TT, and write the necessary > software, this could change...) It might also mean that you are hitting the 40(+) folder limit. Try increasing the number of folders available with folrxx.prg (or you hard-disk driver) and see if the problem disappears. David -- //////////////////////////////////////////////////////////////////////// / David Megginson david@doe.utoronto.ca / / Centre for Medieval Studies meggin@vm.epas.utoronto.ca / ////////////////////////////////////////////////////////////////////////