Path: utzoo!news-server.csri.toronto.edu!turing.toronto.edu!ruhtra Newsgroups: comp.sys.handhelds From: ruhtra@turing.toronto.edu (Arthur Tateishi) Subject: Re: Tetris2.1 update for HP48 Message-ID: <1991Mar17.023612.5512@jarvis.csri.toronto.edu> Keywords: tetris, tetris2, update Organization: CSRI, University of Toronto References: <27dffd78:2431comp.sys.handhelds@hpcvbbs.UUCP> <959@sousa.enet.dec.com> Date: 17 Mar 91 07:36:12 GMT Lines: 35 In article <959@sousa.enet.dec.com> ervin@pinbot.enet.dec.com (Joseph James Ervin) writes: >Andrey, > >Thank you for the work you have done on TETRIS. This game is one of the >truely fun games for the HP48SX. Very true. >Basically, I think the code in your post is good, and the right thing to >do, but I think the format you chose to distribute this code (using an >update procedure in which the user has to follow several steps) is prone >to user-error, and will probably lead to more user "download" confusion >and problems in general. This is true. Patch procedures are always risky. >In my opinion, when you change the code, the "best" thing to do is to >simply post the new version. I still do not understand why you do not >simply post the ASC version of the whole program. Is there some reason >why this is not possible? I'll give you a very good reason why it is inadvisable to post as one big ASC version. Size. If I didn't have my CMT card, I would not be able to download it. Personally, I'd rather see a uuencoded binary version. Before I got my RAM card, I had about 6-7k free usually. Tetris is now about 8700 bytes. I guess people in those situations should stick with smtetris anyway, but would you be able to resist all the accolades about DISS within TETRIS? The thing I could never understand was that removing linefeeds from big GROBs was rarely mentioned. Making these ASC format will help things a lot. -- Red Alert. -- Q, "Deja Q", stardate 43539.1 Arthur Tateishi g9ruhtra@zero.cdf.utoronto.edu