Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!aero-c!news From: kern@arecibo.aero.org Newsgroups: comp.sys.mac.games Subject: Re: Curse of the Azure Bonds Message-ID: <1991Mar14.190919.2291@aero.org> Date: 14 Mar 91 19:06:20 GMT Sender: news@aero.org Organization: The Aerospace Corporation Lines: 19 -Message-Text-Follows- >The thing >I don't like about this game is that there is no load game previously saved >feature on the menu. The only time you can load a game is when your party is >completely wiped out. The only "Load Saved Game" option is when you first start up or get killed. You can't backtrack in the middle of an adventure without restarting. >Btw, what are your recommendation for the character combination? How >many fighter/clerics/magic users should I have? I play with 2 other people, each of us running two characters. We're of the firm opinion that you need at least 2 clerics, 2 magic-users, and 1 thief to survive well. Of course, we are using several multi-class characters so that makes it a little easier. J.C. Kern kern@arecibo.aero.org