Path: utzoo!news-server.csri.toronto.edu!cs.utexas.edu!usc!apple!bionet!agate!garnet.berkeley.edu!deadman From: deadman@garnet.berkeley.edu (Ben Haller) Newsgroups: comp.sys.mac.games Subject: Re: Solarian 1.04 on and LC Keywords: really big monitors Message-ID: <1991Mar15.070022.8696@agate.berkeley.edu> Date: 15 Mar 91 07:00:22 GMT References: <5065@mindlink.UUCP> <1991Mar12.233801.12526@cunixf.cc.columbia.edu> <1991Mar15.022010.23291@lynx.CS.ORST.EDU> Sender: usenet@agate.berkeley.edu (USENET Administrator) Distribution: na Organization: Stick Software Lines: 17 In article <1991Mar15.022010.23291@lynx.CS.ORST.EDU> hasses@prism.CS.ORST.EDU (Stephen Haase) writes: >I have no idea if this would work, but it seems that it would. There is a >program out there called Stepping Out II or something similiar that allows >you to have a virtual screen of any size(within RAM limits I think). If >you set it to 640x480, you might be able to play, although you still wouldn't >see the whole screen at once... No, this won't work. Stepping Out requires certain cues that a program is doing graphics - either the program has to call QuickDraw, or it has to call a routine called ShieldCursor. Solarian II does neither, for very good reasons. Therefore Stepping Out II will not work correctly with it. It would probably show some graphics some of the time, but certainly not all of them all the time, and certainly not enough to make the game playable. -Ben Haller (deadman@garnet.berkeley.edu)