Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sun-barr!newstop!male!scuba!bgahl From: bgahl@scuba.EBay.Sun.COM (Robert Gahl Sun Federal SE) Newsgroups: comp.sys.mac.games Subject: Curse of Azure Bonds Mac Interface Message-ID: <5645@male.EBay.Sun.COM> Date: 15 Mar 91 15:51:45 GMT Sender: news@male.EBay.Sun.COM Lines: 19 Whoever stated extreme disappointment with CoAB's UI on the Mac was right. It stinks! However, I suspect the reason for this is that with PoR, the manual very rarely matched the way the game worked. It appears that SSI has opted to not change the game (porting from Big Blue) so as to not have to change the manual to match the port. PoR didn't follow the Mac interface really well, but CoAB is worse. However, it won't stop me from playing it. Any of you geniuses out there who have this game (and have solved it), I'd like to hear from you (so I know who to go get hints from when I need them). I'm just starting the bugger, so I'm not asking for hints--just who to ask when I get stuck. Thanks. -- Bob Gahl | ARPA/INTERNET: bgahl@EBay.Sun.COM SE - Sun Microsystems Federal | UUCP: ...[about anywhere]!sun!bgahl "Ninety percent of this game is mental. The other half is physical" Yogi Berra