Path: utzoo!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!magnus.acs.ohio-state.edu!tut.cis.ohio-state.edu!ucbvax!ucsd!ogicse!milton!dormer@cs.purdue.edu From: dormer@cs.purdue.edu (John Dormer) Newsgroups: sci.virtual-worlds Subject: Re: VR on a CM or other Parallel Machine Message-ID: <18587@milton.u.washington.edu> Date: 17 Mar 91 18:26:03 GMT References: <18543@milton.u.washington.edu> Sender: news@milton.u.washington.edu Organization: occasional on alternate Tuesdays Lines: 21 Approved: cyberoid@milton.u.washington.edu In article <18543@milton.u.washington.edu> darken@eesun.gwu.edu (Rudolph Darken) writes: > > Would a massively parallel machine like the CM offer any added >speed that would (or could) significantly improve a VR environment? > >Rudy Darken >darken@seas.gwu.edu And for another question, has anyone played with getting more information out of such machines? They are quite excellent numeric devices, but I have seen examples of high-bandwidth requiring programs which die because they can't get to the external hardware as quickly (reading data files from a harddrive). With all those CPUs, certainly some of them could be made into IO processors (or told to be IO processors). I don't know enough about the CM hardware...perhaps one of you does? John Dormer dormer@medusa.cs.purdue.edu