Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!usc!cs.utexas.edu!sun-barr!newstop!exodus!appserv!sun!amdcad!dgcad!proa.sv.dg.com!gary From: gary@proa.sv.dg.com (Gary Bridgewater) Newsgroups: comp.arch Subject: Re: Novice question: measuring speed Keywords: Has this gotten silly enough yet? Message-ID: <1991Mar20.025002.12784@proa.sv.dg.com> Date: 20 Mar 91 02:50:02 GMT References: <1991Mar19.052828.20842@Think.COM> <1991Mar19.090929@IASTATE.EDU> Organization: Data General SDD, Sunnyvale, CA Lines: 22 In article <1991Mar19.090929@IASTATE.EDU> john@IASTATE.EDU (Hascall John Paul) writes: >In article <1991Mar19.052828.20842@Think.COM>, barmar@think.com (Barry Margolin) >writes: >> In article gould@pilot.njin.net >(Brian Jay Gould) writes: >> >The only real way to measure the speed of a system is to drop >> >it from a building and calculate 42 feet per second squared. >> >> Wow, that's a fast computer! I don't even expect the Connection Machine to >> do better than 32 f/s^2. > > Of course, that's ((32 f/s^2) * N-processors) for a truly amazing >MIPS rating (Meaningless Index of Plummeting Speed) ;-) I assumed that was Virtual feet per second using a gravity cache. > Maybe we need a fhallingStones benchmark? The first benchmark with a theme song - "Listen to the rhythm of the ...". -- Gary Bridgewater, Data General Corporation, Sunnyvale California gary@sv.dg.com or {amdahl,aeras,amdcad}!dgcad!gary C++ - it's the right thing to do.