Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sdd.hp.com!wuarchive!emory!gatech!mcnc!duke!physics!kds From: kds@physics (Kevin Stokes) Newsgroups: comp.binaries.ibm.pc.d Subject: Re: Wing Commander Keywords: sucks, not worth it Message-ID: <22087@duke.cs.duke.edu> Date: 22 Mar 91 18:26:32 GMT References: <957@tau-ceti.isc-br.com> <39607@netnews.upenn.edu> Sender: news@duke.cs.duke.edu Reply-To: kds@physics.phy.duke.edu (Kevin Stokes) Organization: Duke University Physics Dept.; Durham, N.C. Lines: 19 Nntp-Posting-Host: physics.phy.duke.edu In article <39607@netnews.upenn.edu> steyn@eniac.seas.upenn.edu (Gavin Steyn ) writes: >In article <957@tau-ceti.isc-br.com> bobk@tau-ceti.isc-br.com (Bob Kirkpatrick ) writes: >>If anyone is considering the purchase if WING COMMANDER by Origin of Texas, >>save your money. >>I run a slower (8mhz) PC clone 286. On my system, I can expect to NOT be >>able to fire my guns when in close proximity to the enemy, giving them a >>great advantage. In essence, there is no winning the game. > I run WC on a 12Mhz clone, and enjoy it very much. I have a joystick, which I believe is necessary for the enjoyment of the game. I managed to complete the game in about a week of play (with character resurrection). Anyway, this is not really the correct newsgroup for this discussion! -Kevin -- Kevin Stokes Duke University Dept. of Physics kds@phy.duke.edu Durham, N.C. 27706