Xref: utzoo comp.object:2784 comp.lang.c++:12337 Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!usc!orion.oac.uci.edu!ucivax!song From: song@berault.ics.uci.edu (Xiping Song) Newsgroups: comp.object,comp.lang.c++ Subject: Re: OO Design Methodologies Message-ID: <27E6AA00.17006@ics.uci.edu> Date: 20 Mar 91 00:17:04 GMT References: <1991Mar13.052243.27569@dhw68k.cts.com> <1991Mar15.182940.3421@porthos.cc.bellcore.com> Reply-To: song@ics.uci.edu (Xiping Song) Organization: UC Irvine Department of ICS Lines: 14 Nntp-Posting-Host: berault.ics.uci.edu In article <1991Mar15.182940.3421@porthos.cc.bellcore.com> haim@taichi.UUCP (24122-Haim Kilov) writes: > >Concepts are much more important than methodologies. Only after a concept >is precisely (i.e., formally) defined, is it possible to discuss the >methodology (guidelines?) of its use. For generic (application-neutral) I quite agree this point. I have been using formal/modeling techniques formalize design methodologies. As a result, a design methodology usually can be characterized into four types. Concept is one of them. All the other types--artifacts, representation mechanism and activities are constructured around concepts to help a methodology more applicable and effective. -Song