Xref: utzoo rec.games.misc:14823 rec.games.programmer:3229 comp.os.msdos.programmer:4060 Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!mips!spool.mu.edu!munnari.oz.au!bruce!monu0.cc.monash.edu.au!monu6!minyos.xx.rmit.oz.au!s902114 From: s902114@minyos.xx.rmit.oz.au (Zen) Newsgroups: rec.games.misc,rec.games.programmer,comp.os.msdos.programmer Subject: Re: Cracking games Message-ID: <1991Mar19.070824.20521@minyos.xx.rmit.oz.au> Date: 19 Mar 91 07:08:24 GMT References: <27442@uflorida.cis.ufl.EDU> Organization: RMIT Computer Centre, Melbourne Australia. Lines: 29 jdb@reef.cis.ufl.edu (Brian K. W. Hook) writes: :-)stuff is REAL annoying. This applies even more to Dynamix's new game, :-)SU-25, which has a horrid word look up scheme (it uses Russian!) :-)So, if you know how I can crack a game like this, please let me know....I :-)am not interested in patches, etc. since I have a legal copy and I am doing :-)this for a learning experience.... Here! Here! A friend of mine has had a similar experience with Teenage Mutant Ninja Turtles. It is a great game for his young kids to play, but when a six/seven year old has to type in a horrendously long number from a manual, it gets a bit frustrating. -- _____ Two elephants fell off a cliff. Boom Boom. // // __ // // / \ I\ I for a good time call // // (-- I \I alias s902114@minyos.xx.rmit.oz.au // // \__/ I I Stuart Bishop or zen@phoenix.pub.uu.oz.au // ((___________________________________________________________________// -- _____ Two elephants fell off a cliff. Boom Boom. // // __ //