Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!samsung!rex!ukma!aunro!alberta!ami-cg!cg From: cg@ami-cg.UUCP (Chris Gray) Newsgroups: comp.sys.amiga.games Subject: Re: Amiga MUD's? Message-ID: Date: 19 Mar 91 08:17:47 GMT References: <1991Mar16.174137.48015@ccvax.ucd.ie> <10480@mirsa.inria.fr> Organization: Not an Organization Lines: 20 In article <10480@mirsa.inria.fr> beust@avahi.inria.fr (Cedric BEUST) writes: > Well, I learned from Chris Gray (yes, Draco's author) that he's >currently working on such a port. He has accomplished a huge work so >far (merely 30000 lines of code!!!) and the game is in its final >state. It should be released soon, but will be commercial. I suggest >you write to him to have more details. > > Uh... just realizing something... I hope I didn't betray a secret, Chris? Not really - I've answered a few questions about it. Definitions of 'soon' can vary, however. Now that it's truly public I'll ask this question of all the folks out there: anyone got a good suggestion as to who to approach as a publisher/distributer? The nature of the game is such that it will need a hefty manual (at least for wizards) and installation will require a couple of steps. Not like most arcade games. It makes no sense for it to NOT be hard-disk installable and runnable on 68020's etc. -- Chris Gray alberta!ami-cg!cg or cg%ami-cg@scapa.cs.UAlberta.CA