Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!unix.cis.pitt.edu!jgh1 From: jgh1@unix.cis.pitt.edu (John G. Hardie) Newsgroups: comp.sys.amiga.games Subject: looking for a new game Message-ID: <105007@unix.cis.pitt.edu> Date: 20 Mar 91 01:53:37 GMT Reply-To: jgh1@unix.cis.pitt.edu (John G. Hardie) Organization: Nuclear Physics Lab, Univ. of Pittsburgh Lines: 25 Hi. I'm looking for the next game to buy. I would like something with decent graphics( but I'll sacrifice graphics for playability). I'd like a game in the spirit of Zork or Hero's Quest - e.g. something large, nonlinear, and not particularly hack n slash. I would alsp prefer a game that doesn't have mapping as one of it's main raisons d'etre. Also, I'm not averse to D+D type games (Dungeon Master, Might and Magic), but I'd prefer ones that have different types of puzzles, rather than level after level of 'kill zillions of monsters in a maze, get new weapons, visit the healer, repeat as necessary'. Any type of game will do - S.F., Fantasy, RPG, 'real world' etc, as long as it has the above 'feel'. I hope I've explained this well enough - it's tough to describe, being intangible. Thanks, John -- jgh1@unix.cis.pitt.edu Who Me? I didn't say anything.