Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!pacific.mps.ohio-state.edu!linac!att!ucbvax!UMCVMB.MISSOURI.EDU!C503719 From: C503719@UMCVMB.MISSOURI.EDU (Baird McIntosh) Newsgroups: comp.sys.amiga.games Subject: Re: Lemmings - Taxing level 8 help! Message-ID: <910323.000412.CST.C503719@UMCVMB.MISSOURI.EDU> Date: 23 Mar 91 06:04:12 GMT Sender: daemon@ucbvax.BERKELEY.EDU Organization: The Synthy EuroTechnoWack Beat, Inc. Lines: 32 In Message-ID: <1991Mar22.144405.1@acad2.alaska.edu> axpmw@acad2.alaska.edu said: >HELP! > >I'm stuck on level 8 - Taxing - > >Its the level where you have > > 6 bridges, 1 climber, 1 blocker, 5 bombers, 1 pusher > >The "home" is on the far right and you have to build 5 bridges to get there. > >My problem is how do I get through the wall of Arrows pointing to the left. >Since the pusher can't get through, and the climber won't turn back to the >left, how do I get rid of the arrow wall that prevents the rest of the >lemmings through? > >P.s. You have to save 98% of the lemmings! I don't remember exactly what this level looks like, but if you have an extra bridge you can make a lemming change direction with it. The land past the arrow wall must be rough and bumpy for this to work. When the lemming is in a crevice or small valley between bumps, make it a builder. If two or three of the bridge segments laid end up intersecting the ground, the lemming will stop building and turn around. This may or may not help you on this level. Good luck... now does anyone have any hints for Taxing 26? :-) | Baird McIntosh | c503719@umcvmb.missouri.edu <-or-> c503719@umcvmb.bitnet | | "The needs of the many outweigh the needs of the few." | | "Let's go!" LEMMINGS "Oh no!" |