Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sun-barr!lll-winken!aunro!ukma!psuvax1!psuvm!mbs110 From: MBS110@psuvm.psu.edu Newsgroups: comp.sys.amiga.games Subject: Dungeon on ab20 -- problems? Message-ID: <91082.012358MBS110@psuvm.psu.edu> Date: 23 Mar 91 06:23:57 GMT Organization: Penn State University Lines: 11 I got Dungeon (the almost-original adventure game that the commercial Zork Trilogy came from) off of ab20 and have started playing it, only to notice a curious thing: the topology is completely nonsensical. Generally, if you enter a room by going east, going east again brings you back to the first room, and so forth. Is it supposed to be like this, or do I have a copy with a subtly damaged map? / Mark "Remixed for Common Household Appliances" Sachs - MBS110@psuvm.psu.edu \ | DISCLAIMER? You can't POSSIBLY be serious, can you? || // || | "Doctor, may I speak with you in private?" "All right..." || \X/ AMIGA || \== "Have you got a DEATH WISH?!" -- Romana & the Doctor, _Warrior's Gate_ ===/