Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!samsung!spool.mu.edu!uwm.edu!bionet!agate!pasteur!dog.ee.lbl.gov!nosc!ucsd!mvb.saic.com!ncr-sd!serene!cbmami!jason From: jason@cbmami.UUCP (Jason Goldberg) Newsgroups: comp.sys.amiga.graphics Subject: Re: DCTV, COLORBURST, TOASTER tech info wanted Message-ID: <18d46ceb.ARN0f13@cbmami.UUCP> Date: 15 Mar 91 10:11:39 GMT References: <8000@crash.cts.com> Reply-To: jason@cbmami.UUCP Followup-To: comp.sys.amiga.graphics Lines: 38 In article <8000@crash.cts.com>, Bob Lindabury, SysAdmin writes: > In-Reply-To: message from hrlaser@crash.cts.com > > Re: No file format info for conversions from DCTV box... > > Hmm..I was under the assumption that it would save out 24-bit IFF files? > Am I mistaken? If it saves 24-bit IFF's, then there is no need for the > internal DCTV format, no? > > I was hoping to get DCTV as a Paintbox front-end to the Toaster since > ToasterPaint is next to worthless. > The DCTV software can read and write 24Bit IFF perfectly. We routinely use DCTV paint to prepare buffers for our Toaster. You will enjoy DCTV paint much more than toaster paint, not to mention that it requires far less overhead and gives you instant feedback. DCTV also has the ability to store pictures in its own DCTV format which is at this point proprietary. The advantage to the DCTV format is that AmigaDos thinks that the DCTV format is a 16 color hi-res overscan picture. So once you save an IFF-24bit picture in DCTV format: 1. It will be 75% smaller. 2. You can view it with any normal IFF file viewer, even load into DPIII! 3. You can create real-time 24-bit animations with the exact same speed and overhead of a 16 color hi-res picture. So we use DCTV both as our paint package for Toaster FrameStores and also for real-time 24-bit animation, when single frame recording is not needed. -Jason- --------------------------------------------------------------------------- Jason Goldberg UUCP: ucsd!serene!cbmami!jason Del Mar, CA